WOMEN IN GAMES GLOBAL CONFERENCE
Brief
To produce the Women in Games Global Conference, a two day virtual event, part of the organisations festival program.
ROLE
Lead conference producer responsible for project timings, resource planning, speaker communication & team training, artwork production, 3rd party contracting & management, all event day logistics.
RESULT
Two days, 24hrs of content, 86 Speakers from all over the world, 1,000 attendees with an average consumer engagement time of 6hrs.
COMPANY
Women in Games.